Roy van Bijsterveldt
Producer - Project Manager - Product Owner


Oculus Handtracking – VR

SuperCar City – iOS, Android

Virtual Human – VR

Lines – PC, iOS, Android

Turmoil – PC, Switch, IOS

iO – PC, Playstation, XBOX, iOS, Android

About me

My name is Roy. I’m a passionate producer with 10+ years experience managing multi-disciplinary software development teams. Using my background in user experience, interaction and game design, I aim to be a valuable sparring partner for the teams I collaborate with, helping them make the right choices and guiding them towards success.
I’ve managed dozens of projects and products, reaching millions of users. I had the pleasure to work for large enterprises such as T-Mobile, KLM and Oculus, teamed up with amazing publishers like Kiloo, Bandai Namco and Kongregate and worked for great studios like Gamious, Paladin and Talespin. Over the years I’ve dealt with a large number of platforms, from video games to mobile apps, online platforms and VR applications.
Currently, I’m working as producer on Horizon Forbidden West at Guerrilla (Sony Interactive Entertainment) in Amsterdam.

Drop me a mail at to get in touch.